The “Warcraft” game series has been a phenomenon for nearly two decades, and for good reason. The series began as a strategy game and later became an online role-playing type in “World of Warcraft.” Since its inception, one of the driving factors of the game series was its deep, extensive lore.
While this lore makes for a good story, though, Director Duncan Jones’ attempt to turn it around for a feature length picture doesn’t quite hit the mark.
“Warcraft” starts by following a warrior race of creatures known as the orcs. The orcs, led by a warlock named Gul’dan (Daniel Wu) are in the midst of a plan to leave their dying home world by way of a portal and conquer the land of Azeroth, inhabited by humans, dwarves and elves.
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